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Author: Chris Totten

Game Artist in Residence at American University. Contributor to several independent game productions as an artist, animator, level designer, game designer, and project manager. Totten's writings on interdisciplinary approaches to game design have earned him guest speaking appearances at GDC China, Dakota State University's Workshop on Integrated Design in Games, and East Coast Game Conference. (he/him)
December 28, 2020January 3, 2021 Chris Totten

Zen and the Art of Retro Level Design in “Kudzu”

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