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Tag: Game Design

February 3, 2023February 3, 2023 GumpyFunction

Kirby’s Dreamland and Accessibility

December 7, 2022December 7, 2022 GumpyFunction

Development Workflow Chapter 8: Replayability

October 5, 2022October 5, 2022 GumpyFunction

Pokemon and the RPG introduction

August 31, 2022February 15, 2023 GumpyFunction

Samurai Kid and Subtle Hints

August 2, 2022August 3, 2022 GumpyFunction

Gen the Carpenter: Smash Smash Hammer Smash and Hidden Depth

June 24, 2022June 24, 2022 Retro Faith

Lacoste and his Commodore Ports

May 26, 2022May 25, 2022 GumpyFunction

The Legend of Zelda: The Oracle of Seasons and Expanding Corridors (Part 2)

May 23, 2022September 8, 2022 GumpyFunction

The Legend of Zelda: The Oracle of Seasons and Expanding Corridors (Part 1)

April 25, 2022July 21, 2022 GumpyFunction

Development Workflow – Chapter 7: Color Theory

April 4, 2022April 3, 2022 GumpyFunction

Noobow and Experience Driven Game Design

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