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Author: GumpyFunction

Independent Games Designer, Artist, Film Enthusiast and Full-time Dad (he/him). Check out my games here!
May 26, 2022May 25, 2022 GumpyFunction

The Legend of Zelda: The Oracle of Seasons and Expanding Corridors (Part 2)

May 23, 2022September 8, 2022 GumpyFunction

The Legend of Zelda: The Oracle of Seasons and Expanding Corridors (Part 1)

May 9, 2022May 9, 2022 GumpyFunction

A Guide to SGB Mode

April 25, 2022July 21, 2022 GumpyFunction

Development Workflow – Chapter 7: Color Theory

April 4, 2022April 3, 2022 GumpyFunction

Noobow and Experience Driven Game Design

March 31, 2022March 31, 2022 GumpyFunction

Creating A “Reward” Scene

March 24, 2022March 24, 2022 GumpyFunction

Wendy: Every Witch Way and Holistic Enemy Design

March 18, 2022July 21, 2022 GumpyFunction

Development Workflow – Chapter 6: Readability (Part 2)

March 15, 2022April 14, 2022 GumpyFunction

Development Workflow – Chapter 6: Readability (Part 1)

March 4, 2022March 4, 2022 GumpyFunction

GB Redux: Shrek: Fairy Tale Freakdown

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