
Author: Pearacidic
Writer, Game Designer, Engine Bender, Retro Enthusiast. Co-creator of In The Dark. (He/Him)


Making Magic: An Interview with Jake Macher

Version Control and GB Studio: Using GitHub Desktop

Advanced Trigger Techniques

Let’s Program a Puzzle Game! – Part 3

Let’s Program a Puzzle Game! – Part 2

Let’s Program a Puzzle Game! – Part 1

How to Make a Responsive Action Platformer

Basics: Creating a HUD
