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Incrementing and Decrementing Values Like a Pro – How to Use The Min/Max Functions to Save Time
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VGM Sound Effects Part I
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hUGETracker Effects Part 2: Tempo, Pattern Break and Pattern Jump and Stereo Panning
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Beating Burnout: An Interview with Shane McCafferty
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Getting our GB Studio games running on the Nintendo DSi
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Playing GB Studio ROMs in Minecraft
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How to: Multi-Language Mechanic
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Possibly the WORST way to play Gameboy Games
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The Problem with Random
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Breaking Barriers: How To Develop Accessible GB Games For Gamers With Disabilities
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hUGETracker Lesson 2 : Noise Channel
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Nike Promotes an Air Jordan Release with Cosmic Climb
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How to Use QR codes to Enhance Your GB(C) Games
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Digging into Cairn: An Interview with Yliader
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