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May 5, 2025May 1, 2025 Mike Miller

FPGA Game Boy Shootout

April 28, 2025April 28, 2025 Mx. Paige Ashlynn

“Hello World” Four Ways

April 14, 2025April 7, 2025 Pearacidic

Making Magic: An Interview with Jake Macher

April 7, 2025March 30, 2025 RubenRetro

GB Studio: Getting Started with Games – Chapter 2 “Colorizing”

March 31, 2025March 31, 2025 Emi Paternostro

Game Boy Chill: Interview with Beatscribe

March 24, 2025April 19, 2025 Beatscribe

VGM Sound Effects Part 3

April 2, 2024October 15, 2024 Retro Faith

Architecture & Game Design : An Interview with Kudzu’s Chris Totten

April 1, 2024June 14, 2024 Emi Paternostro

How to Play a Game Boy Game on a Game Boy

March 25, 2024October 2, 2024 Beatscribe

GB Studio Music Lesson 7: Special Tricks Part 2

March 18, 2024June 14, 2024 Beatscribe

GB Studio Music Lesson 7: Special Tricks Part 1

March 11, 2024June 14, 2024 Veund

How I got Game Boy Games Running on the PS3

March 5, 2024June 14, 2024 Martin Gauer

Testing Your Game on Different Hardware

February 23, 2024July 30, 2024 PhinioxGlade

Lights Out – DMG Custom Color Palettes Tutorial

February 12, 2024June 14, 2024 Emi Paternostro

Lee Carvallo’s Putting Challenge II

February 5, 2024June 14, 2024 Beatscribe

Getting Started in hUGETracker

February 1, 2024June 14, 2024 Veund

Getting Your GB Studio Games Running on the WII U

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