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Author: Gumpy Function
Independent Games Designer, Artist, Film Enthusiast and Full-time Dad (he/him). Check out my games here!
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Ninja Gaiden Shadow and Enemy Placement
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Development Workflow Chapter 4: Level Design (Part 2)
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Development Workflow Chapter 4: Level Design (Part 1)
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In the Studio with Tronimal
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GB Compo 21 Spotlight
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Catrap and Learning by Doing
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Development Workflow – Chapter 3: Prototyping your Game
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Super Mario Land and the Importance of Nothing
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