
Magic & Legend: A Family Affair
An interview with Giles Hamson, the developer of Magic & Legend: Time Knights.
An interview with Giles Hamson, the developer of Magic & Legend: Time Knights.
Batty Zabella is a quirky and fun point and click adventure made with GB Studio. Read our spotlight to find out what makes it so special.
Part 2 of the Dynamic Auto Scroller tutorial shows you how to use the Window Overlay to create a Screen Sized Boss!
Examining the classic, Kirby’s Dreamland and how it presents itself as an accessibly adventure.
An interview with Manfred Linzner, composer for several licensed Game Boy Color games.
Beatscribe takes you through the basics of Game Boy music and the GB Studio Music Tracker.
Interviewing Mathew Valentine, one of the team behind Infinity for Game Boy Color.
In our last article of the year our staffs reflects on the different memories from 2022.
Thinking about going with a publisher for your game? There are now quite a few publishers out there who release Homebrew Game Boy games. We surveyed some developers to ask about their experience and compiled the data. This is a special article from bbbbbr.
The Development Workflow Series continues with Part 8: Replayability. This chapter examines different ways to introduce replayability into your game.