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Incrementing and Decrementing Values Like a Pro – How to Use The Min/Max Functions to Save Time
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VGM Sound Effects Part I
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hUGETracker Effects Part 2: Tempo, Pattern Break and Pattern Jump and Stereo Panning
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Beating Burnout: An Interview with Shane McCafferty
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Getting our GB Studio games running on the Nintendo DSi
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All Humans Must Die!
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GB Game Cartridge Shells
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Game Boy Color Modes
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GB Studio Music Lesson 5: Effects
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Dev Spotlight: allalonegamez
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A Cat & His Boy
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McDonald’s Celebrates Grimace’s Birthday with a GB Studio Game
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We’re Going Physical!
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Game Boy Showdown 2023 – Recap
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