
Tile Swapping 2.0
How to use the new tile swapping techniques (events) to effectively learn what was once black magic in GB Studio. Covers previous methods (which still work, of course) and how it has adapted over time.
How to use the new tile swapping techniques (events) to effectively learn what was once black magic in GB Studio. Covers previous methods (which still work, of course) and how it has adapted over time.
Linda is an adorable pirate kitten who is on her boat looking for lunch. We need to help her by creating a mini-game that allows her to catch fish! In this first chapter, we will learn different ways to handle sprites, such as using different sprite states, projectiles as sprites, and animations that change frames depending on a variable. Additionally, we will cover some basic scripting concepts like random variables, switches, attaching a script to a button, and conditional scripts.
Let’s learn how to use min and max in GB Studio when incrementing and decrementing values!
We’re entering the summer season, and as the sun comes out and the weather warms up, there’s only one thing on everyone’s mind: math! School may be wrapping up, but that doesn’t mean you’re done with classes yet. There have been many changes to features and functions in GB Studio since our last entry in…
Learn how to use the Noise channel to create percussion instruments and build a simple beat!
Beatscribe takes you through the basics of Game Boy music and the GB Studio Music Tracker.
Take a deep dive into GB Studio’s font system and learn how to make your own fonts along with using special characters and commands.
Learn how to use OBS to record your game footage for sharing across different platforms.
Learn how to use pinned actors to create a “Heads Up Display” with GB Studio.