Interviews
Interviews with GBStudio Developers.

Talking Goo with Polyducks
A discussion about Sword and Sludgery with developer Polyducks.

Talking To Many Through Tutorials
We chat with Robert Doman about his excellent GB Studio Tutorials and what motivates him to create them.

Bringing Game Boy to the Switch
We got to chat with Modern Vintage Gamer, Joe from Limited Run Games and Matt Bozon (co-creator of Shantae) about porting Shantae to the Switch.

Making Super Imposter Bros.
Last time we chatted with Lumpy Touch, he indicated that he was working on an Among Us themed platformer. Released on March 23rd, Super Imposter Bros. exceeded expectations of what was possible to make using GB Studio. Innersloth, the creators of Among Us, granted permission for Lumpy to release this game and they were impressed…

A “Classic” Approach to Game Dev
QuangDX is one half of the brother duo team behind Asobitech. Asobitech’s first title released was MaoMao Castle, a fun take on the “on rails” shooter in the style of Space Harrier while using motion controls. Their latest game, Super JetPack DX, was made for Game Boy with GBDK, and saw a successful physical production…

A Museum In Your Pocket!
There are lots of things you can make with GB Studio besides games. Stefan Pitsch and Falk Heinzelmann are the creators behind the Virtual Digital Retro Park, a virtual representation of the real life museum of digital culture in Offenbach, Germany. With Stefan and Falk curating the real life park, and Falk developing the Game…

Gaming and Neurodiversity
April is Autism Acceptance month, and I took some time to chat with Kurtis Bunker, founder of BiFrost Bridge Studios. We spoke about our experiences raising neurodiverse children, and using multiple forms of media, including gaming, as a tool to help foster relationships and creativity. Having a difficult childhood, Kurt decided he would try his…

Tender Emotions and Game Boy Dogs
Bonesy tells the story of the friendship between a dog and a girl. Created by Mike Towns, known online as Game Buoy Games, it has become popular in the community, even catching the attention of GB Studio creator Chris Maltby. We are lucky to interview Mike, and he told us about how he got started…

Pushing Pixels to the Extreme
Castpixel is an artist who specializes in low-res and low-bit art styles. She has many years of working as both an artist and game developer and has evangelized how pixel art isn’t a “style” itself, but rather a medium. She took some time to answer some questions about her process in depth and her art…