
Making a Theremin Sound in GB Studio
Learn how to emulate a simple theremin sound using GB Studio’s built in tracker.
Learn how to emulate a simple theremin sound using GB Studio’s built in tracker.
An interview with Allister Brimble, composer of Game Boy Color games like Ghosts ‘N’ Goblins, Chicken Run and Road Rash.
Examining TMNT III: Radical Rescue, and it’s map design. An important part in any Metroidvania, but also interesting to see the differences between the US/EU and JPN releases.
An interview with Kevin Neilson, who made four personalized games as a Christmas gift for his friends. Read about the journey and what developing for a retro console means to Kevin in this article.
Continuing to dive into the GB Studio Music Tracker lesson series with the Duty Channels.
Our thoughts on the Nintendo Switch Online Game Boy selection.
Examining sprite art styles, focusing on the choice to have the sprite show outlines or not.
We’re celebrating hitting 5K followers on Twitter with a special event! Read about the details here.
Learn how to use the Noise channel to create percussion instruments and build a simple beat!
An interview with Giles Hamson, the developer of Magic & Legend: Time Knights.