Basics: Flags

You’ve mastered the fundamentals of Variables. You’ve familiarized yourself with the ways to manipulate them with math. You’re even combining them and applying that knowledge across multiple variables in the same scripts. But, as you continue to explore GB Studio’s events, you may have encountered another way to manage your variables: Flags. This tutorial will…

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Basics: Switches

In the “Basics” series, we’ll be going over all the technical foundations needed to start building a GB Studio game. If you’re a GB Studio Beginner, then these articles are for you. Seasoned GB Studio devs may still find different ways to tackle challenges with these articles, so it should be worth the read. As…

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Basics: Variables

In the “Basics” series, we’ll be going over all the technical foundations needed to start building a GB Studio game. If you’re a GB Studio Beginner, then these articles are for you. Seasoned GB Studio devs may still find different ways to tackle challenges with these articles, so it should be worth the read. Variables…

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Basics: Backgrounds

In the “Basics” series, we’ll be going over all the technical foundations needed to start building a GB Studio game. If you’re a GB Studio Beginner, then these articles are for you, and veteran devs can still get a refresher on the tools and concepts. Understanding Backgrounds Backgrounds are a fundamental part of the GB…

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