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Author: Gumpy Function
Independent Games Designer, Artist, Film Enthusiast and Full-time Dad (he/him). Check out my games here!
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A Guide to SGB Mode
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Development Workflow – Chapter 7: Color Theory
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Noobow and Experience Driven Game Design
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Creating A “Reward” Scene
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Wendy: Every Witch Way and Holistic Enemy Design
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Development Workflow – Chapter 6: Readability (Part 2)
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Development Workflow – Chapter 6: Readability (Part 1)
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GB Redux: Shrek: Fairy Tale Freakdown
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