Dragonborne

GB Studio Central is giving away a copy of Dragonborne to celebrate our launch. You can find out the details here. For many first time game developers, a simple and short experience is the easiest to create and one that will be more likely to be successful. For Chris Beach, however, a large and sprawling…

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Basics: Backgrounds

In the “Basics” series, we’ll be going over all the technical foundations needed to start building a GB Studio game. If you’re a GB Studio Beginner, then these articles are for you, and veteran devs can still get a refresher on the tools and concepts. Understanding Backgrounds Backgrounds are a fundamental part of the GB…

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Deadeus

Deadeus opens with a rather macabre piece of pixel art – a skeleton wearing tattered clothes with a circle carved in its forehead. Under the image warning: “This game contains themes that may be disturbing to some players.” One might think, “How can a Game Boy game possibly present something that disturbing?”, but quickly into…

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